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gabriellina640
2026-04-13 21:39:44 -05:00
commit f551520161
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database/.gitignore vendored Normal file
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*.sqlite*

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<?php
namespace Database\Factories;
use Illuminate\Database\Eloquent\Factories\Factory;
/**
* @extends \Illuminate\Database\Eloquent\Factories\Factory<\App\Models\Game>
*/
class GameFactory extends Factory
{
/**
* Define the model's default state.
*
* @return array<string, mixed>
*/
public function definition(): array
{
return [
'name' => fake()->words(3, true),
'platform' => fake()->randomElement(['Steam', 'PlayStation', 'Xbox', 'Nintendo Switch']),
'active_players' => fake()->numberBetween(1000, 2000000),
'weekly_points' => fake()->numberBetween(10, 1000),
'monthly_points' => fake()->numberBetween(100, 10000),
'yearly_points' => fake()->numberBetween(1000, 100000),
];
}
}

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<?php
namespace Database\Factories;
use Illuminate\Database\Eloquent\Factories\Factory;
use Illuminate\Support\Facades\Hash;
use Illuminate\Support\Str;
/**
* @extends \Illuminate\Database\Eloquent\Factories\Factory<\App\Models\User>
*/
class UserFactory extends Factory
{
/**
* The current password being used by the factory.
*/
protected static ?string $password;
/**
* Define the model's default state.
*
* @return array<string, mixed>
*/
public function definition(): array
{
return [
'name' => fake()->name(),
'email' => fake()->unique()->safeEmail(),
'email_verified_at' => now(),
'password' => static::$password ??= Hash::make('password'),
'remember_token' => Str::random(10),
];
}
/**
* Indicate that the model's email address should be unverified.
*/
public function unverified(): static
{
return $this->state(fn (array $attributes) => [
'email_verified_at' => null,
]);
}
}

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<?php
use Illuminate\Database\Migrations\Migration;
use Illuminate\Database\Schema\Blueprint;
use Illuminate\Support\Facades\Schema;
return new class extends Migration
{
/**
* Run the migrations.
*/
public function up(): void
{
Schema::create('users', function (Blueprint $table) {
$table->id();
$table->string('name');
$table->string('email')->unique();
$table->timestamp('email_verified_at')->nullable();
$table->string('password');
$table->rememberToken();
$table->timestamps();
});
}
/**
* Reverse the migrations.
*/
public function down(): void
{
Schema::dropIfExists('users');
}
};

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<?php
use Illuminate\Database\Migrations\Migration;
use Illuminate\Database\Schema\Blueprint;
use Illuminate\Support\Facades\Schema;
return new class extends Migration
{
/**
* Run the migrations.
*/
public function up(): void
{
Schema::create('password_reset_tokens', function (Blueprint $table) {
$table->string('email')->primary();
$table->string('token');
$table->timestamp('created_at')->nullable();
});
}
/**
* Reverse the migrations.
*/
public function down(): void
{
Schema::dropIfExists('password_reset_tokens');
}
};

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<?php
use Illuminate\Database\Migrations\Migration;
use Illuminate\Database\Schema\Blueprint;
use Illuminate\Support\Facades\Schema;
return new class extends Migration
{
/**
* Run the migrations.
*/
public function up(): void
{
Schema::create('failed_jobs', function (Blueprint $table) {
$table->id();
$table->string('uuid')->unique();
$table->text('connection');
$table->text('queue');
$table->longText('payload');
$table->longText('exception');
$table->timestamp('failed_at')->useCurrent();
});
}
/**
* Reverse the migrations.
*/
public function down(): void
{
Schema::dropIfExists('failed_jobs');
}
};

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<?php
use Illuminate\Database\Migrations\Migration;
use Illuminate\Database\Schema\Blueprint;
use Illuminate\Support\Facades\Schema;
return new class extends Migration
{
/**
* Run the migrations.
*/
public function up(): void
{
Schema::create('personal_access_tokens', function (Blueprint $table) {
$table->id();
$table->morphs('tokenable');
$table->string('name');
$table->string('token', 64)->unique();
$table->text('abilities')->nullable();
$table->timestamp('last_used_at')->nullable();
$table->timestamp('expires_at')->nullable();
$table->timestamps();
});
}
/**
* Reverse the migrations.
*/
public function down(): void
{
Schema::dropIfExists('personal_access_tokens');
}
};

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<?php
use Illuminate\Database\Migrations\Migration;
use Illuminate\Database\Schema\Blueprint;
use Illuminate\Support\Facades\Schema;
return new class extends Migration
{
/**
* Run the migrations.
*/
public function up(): void
{
Schema::create('games', function (Blueprint $table) {
$table->id();
$table->string('name');
$table->string('platform'); // Ex: Steam, PlayStation, Xbox
$table->integer('active_players'); // Para o "mais jogados"
$table->integer('weekly_points'); // Simulando pontuação de ranking
$table->integer('monthly_points');
$table->integer('yearly_points');
$table->timestamps();
});
}
/**
* Reverse the migrations.
*/
public function down(): void
{
Schema::dropIfExists('games');
}
};

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<?php
namespace Database\Seeders;
// use Illuminate\Database\Console\Seeds\WithoutModelEvents;
use Illuminate\Database\Seeder;
class DatabaseSeeder extends Seeder
{
/**
* Seed the application's database.
*/
public function run(): void
{
$games = [
['name' => 'Counter-Strike 2', 'platform' => 'Steam'],
['name' => 'Elden Ring', 'platform' => 'Steam'],
['name' => 'Valorant', 'platform' => 'Riot Launcher'],
['name' => 'League of Legends', 'platform' => 'Riot Launcher'],
['name' => 'Helldivers 2', 'platform' => 'Steam'],
['name' => 'EA SPORTS FC 24', 'platform' => 'Steam'],
['name' => 'Roblox', 'platform' => 'Multiplataforma'],
['name' => 'Minecraft', 'platform' => 'Multiplataforma'],
['name' => 'Fortnite', 'platform' => 'Epic Games'],
['name' => 'Grand Theft Auto V', 'platform' => 'Steam'],
['name' => 'Cyberpunk 2077', 'platform' => 'Steam'],
['name' => 'Baldur\'s Gate 3', 'platform' => 'Steam'],
['name' => 'Warzone', 'platform' => 'Battle.net'],
['name' => 'Apex Legends', 'platform' => 'Steam'],
['name' => 'Stardew Valley', 'platform' => 'Steam'],
];
foreach ($games as $game) {
\App\Models\Game::create([
'name' => $game['name'],
'platform' => $game['platform'],
'active_players' => fake()->numberBetween(50000, 1500000),
'weekly_points' => fake()->numberBetween(100, 1000),
'monthly_points' => fake()->numberBetween(1000, 10000),
'yearly_points' => fake()->numberBetween(10000, 100000),
]);
}
}
}